Hipfire is on par with the other LMGs: not spectacular in terms of spread, but the initial output will quite happily repel any close-range attackers in relatively short order. Rapid Fire will make the HAMR fire at 940 rounds per minute continuously, and so is probably best left off the weapon, as burst firing will grant a similar level of output. The sustained fire rate is 625 rounds per minute - a little less deadly up close, but much easier to control at a distance: prolonged fire can be used to great effect over longer ranges. These first 7 rounds are fired at a rate of 940 rounds per minute: comparable to most SMGs, and combined with the high damage this initial flurry makes the HAMR very effective at a close range. Output is unusual, but in a good way: the first 7 shots are fired more quickly, with the weapon settling down into a slower sustained rate of fire. You'll kill in 3 shots up close, and may need up to 5 shots at a distance.Įffective range is fairly generous however, so you can expect consistent performance - and the HAMR's ability to penetrate walls is good, too. In-game, damage is good: very similar to the LSAT's damage, albeit with a very slight reduction in range. Nevertheless, the SCAR design has seen some success of its own, with the United States Marine Corps and SOCOM amongst the platform's users. The HAMR entered into the same trials as its German rival from HK, the M27 - and ultimately it was the M27 that came out on top and was selected as the winner of the IAR competition. This grants the accuracy benefit of closed-bolt operation during semi-automatic fire, with the superior heat dissipation of an open-bolt design for sustained use. The 'Heat Adaptive' part of the name refers to the automatic switching from a closed bolt to open bolt operation as the weapon's barrel heats up during firing. The weapon is based on the existing SCAR design, with some modifications made for the sustained fire requirement of the IAR program.
The HAMR, or Heat Adaptive Modular Rifle is a Belgian weapon designed by FN Herstal for the US Infantry Automatic Rifle requirement in 2008. Unlocked at level 37, we round out the LMG selection with this weapon's debu t appearance within the Call of Duty series.